'We didn’t want to be in a situation where we deliver a great game, but there are problems when we release it' — The Blood of Dawnwalker director says the team was working on optimizing the RPG when development began to avoid similar performance issues to The Witcher 3 and Cyberpunk 2077
The Blood of Dawnwalkerdirector, Konrad Tomaszkiewicz, says experience withThe Witcher 3andCyberpunk 2077helped in the game's creationHe says the team learned from CD Projekt Red's "complex" mechanicsTomaszkiewicz…
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