'The most important thing is to deliver something really unique and prove ourselves' — The Blood of Dawnwalker director says the RPG was made out of 'love' for the genre, but artists need to set 'ambitious goals' to 'create better things'
The Blood of Dawnwalkerdirector Konrad Tomaszkiewicz says the game was made by a team that "love" RPGsHe suggests artists need to set "ambitious goals" to create something unique in the saturated genreTomaszkiewicz…
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