# 'Open world fatigue' is one reason indie RPG Entropy is borrowing from the classics: 'PS1, PS2, GameCube games really never outstayed their welcome'

> Indie RPG team Lovely Hellplace is undeniably retro-focused: 2024's Dread Delusion and the early access Entropy are crunchy and polygonal as hell. But that also extends to design.

- **Source:** [Pcgamer](https://www.pcgamer.com/games/rpg/open-world-fatigue-is-one-reason-indie-rpg-entropy-is-borrowing-from-the-classics-ps1-ps2-gamecube-games-really-never-outstayed-their-welcome/?utm_source=gearopen.com&utm_medium=referral&utm_campaign=feed&utm_content=6abece8060896aa7c7da6c4a)
- **Published:** 2026-10-01
- **Category:** Gaming
- **Tags:** #gaming #entropy #indie #borrowing #classics #delusion #dread #fatigue
- **Canonical:** http://localhost:4321/a/6abece8060896aa7c7da6c4a

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_GearOpen's distilled summary. The full original article is published at Pcgamer (source link above); GearOpen does not republish the source's full text._
