# A great indie studio is making a sequel to one of my favorite adventures 17 years later, for one simple reason: 'We're not getting any younger, and the world seems to be ending'

> I just made a noise like air being slowly released from a balloon. It's been 17 years since the original Machinarium, a wordless tale of love in a crumbling city of robots.

- **Source:** [Pcgamer](https://www.pcgamer.com/games/adventure/a-great-indie-studio-is-making-a-sequel-to-one-of-my-favorite-adventures-17-years-later-for-one-simple-reason-were-not-getting-any-younger-and-the-world-seems-to-be-ending/?utm_source=gearopen.com&utm_medium=referral&utm_campaign=feed&utm_content=6ac7df0e602a51bff1db6a34)
- **Published:** 2026-10-08
- **Category:** Gaming
- **Tags:** #great #adventures #ending #favorite #getting #indie #later #machinarium
- **Canonical:** http://localhost:4321/a/6ac7df0e602a51bff1db6a34

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_GearOpen's distilled summary. The full original article is published at Pcgamer (source link above); GearOpen does not republish the source's full text._
