# AnyPS5 project reaches critical GPU milestone in race to enable running PS5 games natively on PC — 100% shader instruction coverage is a massive step forward, but playing all PS5 games natively on PC is still far off

> The open-source AnyPS5 project has reached 100% GPU shader instruction coverage, a significant milestone in its effort to run PlayStation 5 games natively on Windows and Linux PCs.

- **Source:** [Tom's Hardware](https://www.tomshardware.com/video-games/playstation/anyps5-reaches-critical-gpu-milestone-with-100-percent-shader-instruction-coverage-ps5-games-running-natively-on-pc-still-far-off?utm_source=gearopen.com&utm_medium=referral&utm_campaign=feed&utm_content=6aca2c89a7a5d590e4242b50)
- **Published:** 2026-10-10
- **Category:** Gaming
- **Tags:** #sony #amd #playstation #windows
- **Canonical:** http://localhost:4321/a/6aca2c89a7a5d590e4242b50

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_GearOpen's distilled summary. The full original article is published at Tom's Hardware (source link above); GearOpen does not republish the source's full text._
