Dungeons & Dragons: World of Warcraft is already a slam dunk, but it's how it captures the spirit of the MMO that makes it stand out
Despite the immense volume of similarities between Dungeons & Dragons and World of Warcraft, the team working on the upcoming collab rulebook knows that you can't translate everything 1:1.
Read moreThe upcoming D&D interpretation of World of Warcraft sounds great, but don't expect it to work like the MMO does
So many of the questions in a press briefing for the upcoming Dungeons & Dragons: World of Warcraft book revolved around whether the 52-year-old tabletop game would bend out of shape to work like a massively multiplayer…
Read moreWarlock: Dungeons & Dragons developers hope to set aside the Baldur's Gate 3 comparisons and build their own kind of open world
This probably feels like a bit of an odd place to start, but Warlock: Dungeons & Dragons isn't Fable. Yet, when I sat down to watch developer Invoke Studios' Gamescom demo of Warlock with no real idea of what to expect,…
Read moreMinecraft Dungeons 2 Is a Shallow Sequel That Provides Some Peaceful Button Mashing With Friends, but Does Little to Stand Out
One of the reasons Minecraft is my favorite game of all time is how alluring its world of endless possibilities is, so it’s a little strange that the Minecraft Dungeons series seems to represent the exact opposite.
Read more