The Blood of Dawnwalker director says the idea of having a day and night cycle with different abilities for Coen was 'expensive as hell' but 'worth it because it's unique and different' — 'We're doing almost two different games – and it's crazy'
The Blood of Dawnwalkerdirector Konrad Tomaszkiewicz says the team knew the game's day and night system would be "expensive as hell"However, Rebel Wolves knew the concept would be "unique"The director says he was…
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